> [!note| no-i c-brown bg-brown table-clean] # Beggar Priest
> | AC | HP | HD | MV
> | :-: | :-: | :-: | :-: |
> | 16 | 144 | `dice: 16d8` | 30 |
>
> | Str | Dex | Con | Int | Per | Wil | Cha | Luc |
> | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: |
> | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+2) | 17 (+3) | 18 (+3) | 18 (+3) | 15 |
>
> > [!note|no-i bg-gray no-t]
> > - **Scourge Staff:** `dice: 1d8`
> > - **His Flesh is Our Flesh!** All Flagellants within Far range of the Beggar Priest can move up to their speed and make an attack.
> > - **Let Not your Faith Waver! (5)** A Flagellant that the Beggar Priest can see is healed by half of its maximum hit points; can also be used on Flagellants that drop to 0 hit points.
> > - **Death to the False Prophets!** Flagellants gain advantage on attack and damage rolls against a target the Beggar Priest can see for `dice: 1d4+1` rounds.
> > - **Safeguard Our Blessed Penitent!** A Flagellant within Close range of the Beggar Priest becomes the target of an attack or spell that would have otherwise affected him.
> > - **Boss Traits:**
> > - **Quick:** PCs must roll a Great Success on their Initiative check to go before the Beggar Priest.
> > - **Double HP:** The Beggar Priest doubles his hit points.
> > - **Off Turn Attacks:** The Beggar Priest makes Off Turn Attacks (once after each PC).
> > - **Major Exploit Protection:** The Beggar Priest is immune to Major Exploits until *[[Wounded]].*
> > - **Stronger Luck:** The Beggar Priest may make a *Luck* save to completely negate (or mitigate, GM’s call) any adverse spell, ability, exploit, or other effect (even if a save is not normally allowed).
> > - **Rerolls:** The Beggar Priest has `dice: 1d4+1` Rerolls available at the time combat commences. Rerolls may be used for any of his rolls.
> > - **I GIVE MY LIFE FOR THE SAINT-PENITENT! (1)** All Flagellants that can hear the Beggar Priest set off any and all explosives in their possession. Any creatures caught in the devastating wake suffer a *[[Blast Trauma]]* and must succeed on a *Luck* (Dex) save or take `dice: 15d6` damage (half on success).
> > - ***Breath of Annihilation:*** The Beggar Priest's bomb-vest detonates if he reaches 0 hit points, or if he activates the trigger. All creatures within Very Far range of him are instantly killed, and any within 1 mile of him suffer a *[[Blast Trauma]]* and must succeed on a *Luck* (Dex) save or take `dice: 20d6` damage (half on success).
> > - **Nat 19:** The next attack of all Flagellants within Far range of the Beggar Priest is an instant crit and Nat 19.
> >
>
>
> | Number Appearing | Reaction |
> | :-: | :-: |
> | 1 | NA |