> [!info|no-i] # Poisoner > > | Tier | Feature | > | :-: | :- | > | 1 | You are adept at scavenging illegal ingredients to concoct various toxins and poisons. If you spend at least `dice: 1d4+2` weeks brewing [[2 - Rules/Items/Equipment/Rare Gear/Poison\|poison]] during a Downtime period, you may make an Int check. If successful, you create `dice: 1d4` doses of a random [[2 - Rules/Poison\|poison]] (roll `dice: 1d10` on the [[2 - Rules/Poison\|poison]] table) reflecting the ingredients available to you at the time. On a *Great Success* you make 5 doses. On a *Terrible Failure* you poison yourself; reduce your maximum *Luck* by 1 point until the end of your next adventure. Alternatively, if you have a specific ingredient, you may create a particular [[2 - Rules/Poison\|poison]] (GM’s call). |